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Tournament

The Whist Masters

The Masters is onlinewhist.com's tournament, played every four weeks. For four weeks you qualify by playing league games and the daily Challenge; then the top 18 meet for a live weekend of classic games — five rounds, two days — for gold, silver and bronze. Here is all of it, from the first point to the last prize.

Play to qualify

Qualifying: the season

A season is four league weeks, Monday to Sunday on Bucharest time, and its final is the weekend after — the first week of the next season, so qualifying never stops and there is a Masters every four weeks. Every week counts the same, and you don't need to play them all.

At the end of each week the top 20 of the league's weekly top — the coins won as prizes in league games that week, entries not counted — earn Masters points: 100 for 1st, down to 2 for 20th. The week under way counts as it stands, so the Masters screen always shows where you are.

When the season's last week ends, the top 18 on Masters points are invited to the final; everyone after them is an alternate, in order. Level on points, the better single week goes first, then more Challenge days won, then more coins won over the season, then whoever got there first. An account flagged for unfair play earns no Masters points while the flag stands.

PlacePoints
  1. 1100
  2. 280
  3. 365
  4. 455
  5. 550
  6. 645
  7. 740
  8. 836
  9. 933
  10. 1030
  11. 1127
  12. 1224
  13. 1321
  14. 1418
  15. 1515
  16. 1612
  17. 179
  18. 186
  19. 194
  20. 202
Qualifying: your place, each week and your Challenge days
Qualifying: your place, each week and your Challenge days

The Challenge route

Every Challenge day you win adds 20 Masters points — about a 13th place on the weekly top. It is the way in for a player who plays well rather than much.

The Challenge is three classic games a day in the Palace, entered once a day with gold bars. Each game scores by your place, and enough points over the three wins the day — and its draw — on top of the Masters points.

A Challenge day won: its draw, and 20 Masters points with it
A Challenge day won: its draw, and 20 Masters points with it

The invitation and your RSVP

On the Monday after the season ends, the top 18 are invited: a banner on the home screen, “Invited!” under the Masters medallion, and an email to the address you sign in with.

Confirm your seat on the Masters screen by Wednesday 22:00, Bucharest time. Confirming is also your vote for when the weekend starts: Saturday 17:00, 18:00, or 19:00, Bucharest time (the screen shows your own time too). The most voted hour wins; a tie is 18:00. Sunday starts at the same hour.

A seat not confirmed by Wednesday 22:00 goes to the next alternate, who has 12 hours to take it, and so on down the list until Saturday noon. An alternate who takes a seat plays at the time already chosen.

At Saturday noon the field is fixed. Any seat still empty is taken by a bot, as a last resort — bots never go through to a later round ahead of a person and win nothing. If nobody confirmed, that season's weekend is cancelled.

The invitation: confirm your seat and vote for the start
The invitation: confirm your seat and vote for the start

The final weekend

Every Masters game is the classic long game: six rounds of 8, down from 7 to 2, six more rounds of 8 in place of the rounds of 1, back up from 2 to 7, and six last rounds of 8. No rounds of 1, and none of the six-round Quick games.

Saturday plays rounds 1 and 2; Sunday rounds 3, 4 and the Grand Finale. Each round starts at its time — the chosen hour, then 1 h 20 later, and on Sunday 2 h 40 later for the Finale — or when the last table of the round before ends, whichever is later. All 18 play both of Saturday's rounds; then the field narrows to 10, 8 and 6. Who goes through is decided by total points over every round played so far, across all the tables — not by your place at your own table: last at a table can still go through, and 3rd can still go out.

Round 1 is seated at random; round 2 so that everyone meets as many new opponents as possible; rounds 3 and 4 so the two tables are evenly matched; and the Grand Finale is one table of six, in order of points. At every table the leader on points bids first.

Your seat is waiting for you: open the Masters screen, or tap your table on the hub. Each round waits a few minutes for its players before the server plays an absent seat — and you can take your seat back at any moment, in any round. Nobody is knocked out for a dropped connection.

RoundDayPlayersTablesGo on
1Saturday183 × 6All
2Saturday183 × 610
3Sunday102 × 58
4Sunday82 × 46
Grand FinaleSunday61 × 6🏆
Saturday: your table is ready, and every table can be watched
Saturday: your table is ready, and every table can be watched
A Masters game: the classic long game, six at a table
A Masters game: the classic long game, six at a table

Points at the tables

What counts on the weekend is your place at each table, not your whist score: a point for every place, the last scoring 0 — 5, 4, 3, 2, 1, 0 at a table of six, 4 to 0 at five, 3 to 0 at four. These points decide who goes through after rounds 2, 3 and 4. The Grand Finale starts from zero: its own order is the final result, whatever points were brought to it — whoever wins it wins the Masters and gold, 2nd takes silver and 3rd bronze.

Level on points, more 1st places go first, then the better place in the latest round, then the better place in the season's standings.

A hand the server played for you — it placed your bid, or played a card for you that had a choice — can lose points but never win them: a contract made in such a hand scores 0, a broken one its usual minus. The scoreboard marks the hand with a small bot.

Players / Place123456
6543210
543210
43210
Sunday: the Grand Finale, and who is still in it
Sunday: the Grand Finale, and who is still in it

Watching live

While a round is played, its tables appear under the medallions on the home screen, and the Masters medallion says Live. Tap a table to watch it — anyone can, signed in or not. Watchers see the cards played, the bids and the score, never a hand.

The home screen while a round is played: tap a table to watch
The home screen while a round is played: tap a table to watch

Prizes

All 18 win something — always in-game rewards: there is no real money anywhere in the Masters, and taking part is free. The coins are a Masters prize of their own and never count on the league's weekly top; the VIP days never fall on your own two VIP days of the week.

The podium wears its anchor — gold, silver or bronze — on their badge until the next Masters is played. Every place is kept on your profile card as a painted keepsake: an anchor for the podium, a ship for the rest of the Grand Finale, a compass for the rest of the field.

gold anchor
1Gold anchor
silver anchor
2Silver anchor
bronze anchor
3Bronze anchor
PlaceGold barsCoinsVIP daysCoffees
Gold anchor12,00025M710 ×Espresso
Silver anchor21,20015M56 ×Espresso
Bronze anchor380010M34 ×Espresso
Ship4–64005M23 ×Americano
Compass7–82002M12 ×Cappuccino
Compass9–101502M12 ×Cappuccino
Compass11–181002M12 ×Cappuccino
The results: every place and its gold bars
The results: every place and its gold bars

Questions

Do I have to play every week?

No. Every week counts the same and the season adds them up, so a strong week or two — and a few Challenge days — can be enough. There is no minimum.

Does it cost anything to play the final?

No. Taking part is free and nothing is staked at a Masters table. The prizes are in-game rewards — gold bars, coins, VIP days, coffees and keepsakes — never real money, and they are awarded once the Grand Finale is over.

What if I can't make the weekend?

Decline the invitation, or simply don't confirm: your seat goes to the next alternate. If you drop out during the weekend, your seat stays yours — the server plays it, under the rule that a hand it plays can't win points.

Can I qualify only through the Challenge?

Yes. Every Challenge day won is 20 points, and a handful of them can be enough for a seat among the 18.

Play to qualify